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Louisa
GAME DESIGNER
SHORT SUMMARY
I specialize in character design, concept art, and visual development for games and interactive media. I enjoy exploring personality, culture, and emotion through design, turning simple ideas into memorable characters that feel alive in their worlds. My goal is to collaborate with creative teams, game studios, and indie developers to build strong visual narratives that support gameplay, branding, and player experience. I’m always learning, experimenting, and pushing my style to grow as both an artist and a designer.

EDUCATION
Illustration
Seneca College
SKILLS
Advanced: Photoshop, Unity 3D, Unreal Engine
Proficient: Maya, SketchUp, Audacity, VR/AR Development.
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